Friday, April 27, 2012

Character design final!

My character design final! A long long story for a psychological video game pitch accompanies this, but I won't bore you all with the full length version. Basic premise: we play as a young boy through his psychiatrist visits as we piece together the memories that trauma as blocked out regarding the murders  of his family members. The form of treatment involves a virtual reality program that skews his memories into dreamlike environments and all of his loved ones into series of demons that he must defeat to release his true memories. 













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